A Two Eyed Poxbringer and the Yellow Mold

I finished up my poxbringer from the Start Collecting box for Azazel’s Jewel of July painting challenge.  The idea this time is to paint models that are sort of in the middle of the pecking order such as medics, lower level leaders, particularly swanky robots and so on.  They should stand out from the rank and file, but aren’t really mean to stand alone.

The poxbringer buffs other friendly Nurgle daemon units by making them a bit physically stronger, and he also fights directly with a rather vicious sword and by being a minor psyker.  He is no slouch in Age of Sigmar either.  So he seems like a great candidate for Jewel of July.

Why can’t nurglings ever take anything seriously?!

I added a new disease to my collection:  the dreaded Yellow Mold.  The poxbringer told me that this malady was originally brewed by an adept for use against some particularly troublesome feral orks, by mutating ork spores.  I told him that they just ripped off the idea from original Dungeons and Dragons.  He said that Nurgle’s Yellow Mold isn’t adversely affected by either intense light nor fire (though the carrier might be) and that besides, “Everyone knows that D&D is just a made up game as opposed to real life.”

Yikes! Looks like that yellow mold is catching.

For my Yellow Mold, I liberally applied some acrylic texture fiber paste that I mixed with a bit Averland Sunset paint to the area in question.  I teased the mixture so it would dry with a sort of furry or spiky texture.  I drybrushed the area around the mold with sunset, and then did another light drybrush with white paint.  I sealed the whole thing with a matte varnish to protect the pasted area, since the miniature will be handled a fair bit.

I used the left over paste on his sword with the idea that our poxbringer coats his blade with the mold, and occasionally leaves a victim alive but wounded….

I’m rather pleased at how the texture came out on his arm.

The mold initially makes itself known by its characteristic diuretic effect.  After several weeks of raging thirst the host dies from dehydration.  Delightfully, drinking more fluids seems to intensify and hasten the process.  The mold then throws off contagious, airborne spores and dies.  In the case of nurgle daemons it simply reaches an non-contagious equilibrium much like what is shown here with our friend.

If our friend wants the mold to become contagious, he waters it for about a week then stops.  The mold will then throw spores and settle back into a sort of dormant state.  Alternately (and preferably) he can force feed a portion of it to a victim, release that person and let nature takes its merry course.

So now some obligatory painfully close close-ups!

I personally propose purple guts are particularly pretty!   🙂

The purple bit is fairly subtle at tabletop distances, but it does a little variety to the usual bloody abdominal tableau.  The recipe came from the the very useful January 2018 White Dwarf.  I’m toying with the idea of testing it out as a flesh color on a daemonette, but we’ll see.

I put the suction palm-tentacle thing on his hand because I had a little extra green stuff left over from something else and I didn’t want to waste it.  Pretty much the same for the sword with the fiber paste mixure, as well as the fact that I had tried a couple of different things with the sword and still wasn’t satisfied.

 

So the first herald I painted, Urnafortunus, will more often than not receive a lateral transfer to the rank of spoilpox scrivener.  I like the scrivener’s powers but do not favor the official model.  It is nice enough but I’m not a fan of Nurgle daemons being accountants.  Such beings are meant to get their hands dirty.  Leave the paperwork to Tzeetch’s minions, who love such things, says I!

I’m continuing work on my poxwalkers and hope to have another to add to my growing mob for next time, along with a cultist who looks an awful lot like this guy.  Have been doing a lot of priming too and  hope to make a start on painting my trio of old school plague marines at some point soon.

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Ancient triumvirate and a plaguebearer visits …

A couple of my gaming friends have been cleaning out their garages, attics, basements, cupboards, etc. and giving me models they purchased back decades ago but never got around to doing anything with.  The plague marines below are three such models.  Someday I’d like to collect up the entire set of seven.

Thanks, Frank, I’ll put Moe, Larry and Curly here to good use!

A little poking around revealed that my diminutive but ancient astartes date back to Rogue Trader times and are detailed in the book Realm of Chaos.  Given the general zeitgeist of the 41st Millennium this makes them powerful indeed since we all know that anything really old is better than the new stuff.  New stuff, for the most part after all, is simply old stuff that has been rediscovered.

The base tabs read “RENEGADE” and “© GW 1988.”

After I cleaned up them a little with blade and file, I noticed that the existing bases were crumbling to pieces in my hands.  (Sort of oddly fitting for Nurgle, don’t you think?)  So I epoxied my lovelies onto some new bases.  I was going to go with the new fangled 32mm, which is what plague marines are supplied with now, but after thinking about it I opted for 25mm because I decided to use the same size bases that were originally supplied by Games Workshop when the models were new.

Switching rusty gears a bit, I also want to give a few individuals, from this mob of plaguebearers I completed back in February, their oh so brief moment in the spotlight so here is this daemon.  Her multi-hued horn indicates this was one I completed after reading the January 2018 White Dwarf with their much appreciated focus on Nurgle.

The sword was the product of many different experiments, which all pretty much ended unsuccessfully, so I threw on a bunch of coats of black ink, some bright green highlights, ended with Nuln Oil Gloss and called it a day.  Pretty basic looking, but I’m happy with it.

While beautiful, the gifts of Nurgle can be perplexing sometimes.

The meat to this particular daemon are of course her posterior bits as you can see here.  My mob consists of two identical boxes of plaguebearers and while I took care to try and mix the heads and arms, I wanted some of the second batch to have some features not included in the kit.  So when I had a little left over kneaded green stuff from something else, I dug up a couple of mysterious spiky bits from that Bag of Endless Spikey Bits most of us acquire and just sort of cobbled something together with no particular plan.

She’s deadly coming and going.

I’m almost done with my Poxbringer aka Herald of Nurgle from the Start Collecting set, so I’ll probably feature him next time.  I’m not sure where that will leave my current poxbringer, Urnafortunus.  I’m sure that my forces can handle having two poxbringers, no doubt at delightfully cross purposes, or perhaps my named worthy can learn the ways of the Scrivener and use that big mouth and even bigger fist to make sure my festering legions step lively into battle.

I’m also working on finishing another poxwalker and plan to reprime the old school plague marines since we are getting some excellent priming weather these days here in central California.

Chaos Symbol Clip Art

Thirteen Poxwalkers

I’ve always found thirteen to be a lucky number!

Today’s offering is a quick picture of my poxwalker mob as it stands so far: thirteen strong.  Since a minimum-sized mob is ten, and I started the month of June with less than ten, this completes Azazel’s June painting challenge.

For July I plan on completing more poxwalkers with the goal of finishing the full twenty, if not in July then certainly before the end of summer.