Spiny Back Poxwalker

I’ve been at it hammer and tongs continuing work on my poxwalkers.  I completed another one a few days ago, so I now have only five left to finish off the Dark Imperium mob of twenty.  If I pull it off, then I can put the stamp of completion on them for the complete-a-squad portion of Azazel’s March painting challenge.

We continue the tradition of orange pants/green skin.

I decided this time to go with a weapon that is fairly “fresh” in that it was freshly yanked out of some hapless rhino or perhaps an unfortunate daemon engine’s pulsing maw.  (“Open wide and say, ‘Arrraghh!'”)

I finished off the spikes with a little bright silver because I envisioned that they were freshly driven through the flamer as an afterthought, right before the random plague-marine-in-charge-of-the-group-of-poxwalkers-in-the-yellow-and/or-orange-pants sent them wandering off in search of trouble.*

I originally went for black boils because I wanted this poxwalker to be a bit muted, not quite as polychromatic as some of the others.  But I found this didn’t show up very well (or at all) so I tried gradually lighter shades of gray until I was more or less satisfied with the results.

Tried a little subtle heat shading on the flamer.

Shiny Back sort of reminds me a bit of a tyranid with its chitinous right arm, and the spines makes me think of a kroot’s spiny crest.  I hope to get the yellow-and-red twin done this weekend.  I’ve made a good start so my chances of success are pretty high.  I’ve also done a little batch work on the remaining four poxwalkers with the idea of at least vaguely threatening success at completing the squad by the end of March.

I have also gotten a little more paint on one of the Blood Bowl rotters, and I dug out an old, metal miniature that I have had sitting around for a pretty long time now.  It was a bit box find at my local Santa Cruz game store, and originally came in the same Fantasy Lords box as this guy.

Apparently my unpainted white-primed worthy below left is/was Mxomycetes, Duke of the Mire, according to the good people at Grenadier Models.  Shouldn’t be too hard to knock out and if I am able to do so, then I’ll submit our royal friend for Azazel’s genderless/gender ambiguous portion of his March painting challenge.  It’ll mostly come down to when my game store gets a pot of Dechala Lilac into my hot little hands, so we’ll see.

Still on the bench but all saying, “Put me in coach!”

I wanted to put Dave’s Blood Bowl dwarf pictures in this time and talk about the game we played, but when I downloaded the pictures from my camera and messed about with them, I found they had too many shadows and in general I didn’t like them.  We agreed to take some more the next time we got together.  So I’m not sure what the next post will bring, but with what I’m working on there is a good possibility it’ll involve more Death Guard fodder.  As for the dwarves they are currently on neglected-but-not-forgotten status. **

On a personal/non-Death Guard note, I started school this week and am working on a master’s degree in creative writing.  It is proving fun so far and I hope to learn a lot over the next couple of years.


 

*  I sent the pictures of Spiny Back to my friend, Dave, who said, “OK, so basically he has the vertical exhaust pipe from a Peterbuilt truck with spikes stuck through it.”  I like the way he thinks!  That is way more fun than saying it is “a flamer.”

** I also have a number of nature pictures, that I’ve taken in my travels, I’d like to post.  I’ve been saving them for when I’m busy with school and work and don’t have anything to post of my painting or games.

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Poxwalker #13: Done and then Done Again!

Today’s offering is (surprise!) another poxwalker.  I’m doing this instead of the Dave’s Blood Bowl Dwarves, which I promised last time, because I want to squeeze another model in under the wire for Azazel’s February 2019 Neglected Models Painting Challenge.  This means I have a score of two completed zombies for this month.  By my somewhat lugubriously somnolent yet hopefully consistently turgid standards this is magnificent progress indeed!

In the grim darkness of the far future there is only slow painting.

Little Number Thirteen is especially neglected in that I started it back when Dark Imperium first came out, ignored the poxwalkers in general for quite a long time, though I finished this one back in July 2018, ignored it for about seven months*, decided the model needed more work, put in about another hour or so on it last night and then pronounced it done done not just done unless I decide to drybrush the horns a little more, and then it finally might be done done, though I think I’m going to call it done done the way it is.

I might drybrush the horns a bit, but (meh) probably not.

Here is a roundup picture for the Neglected Model Challenge.  Two done in the same month!  How my fabulously fetid forces ferociously fester!**

Neglected Model Challenge Roundup Pic:  I wonder if I can paint two more for March?

I also made a little progress on the Nurgle Blood Bowl team, getting some shade and even some paint onto one of the rotters.  Rotters are the basic linemen of a Nurgle team.  My plan is to paint their helmets and armor bright yellow, their clothes (or what passes for same) and their gloves orange, and their shoes brown or black.  I might even try my hand at some decals.

For next time (and I mean it this time since I won’t have any painting challenge deadlines to slither under) my plan is to present the much eagerly awaited Dave’s Blood Bowl Dwarves.

Yes, I probably will use my Nurgle football team in 40K/Kill Team as well. 🙂

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* Additional Neglect Points are gained for Little Number Thirteen because it appears our new friend was a no-show for my July 2018 roundup of then completed zombies.  I thought it was in there somewhere but it appears not, unless it had gotten into some Tzeentchite Invisibility Juice again.

** Say that ten times in a row really fast!

 

Poxwalkers #12 & #14 and Blood Bowl Update

My go-to models for Azazel’s Neglected Model Challenges are my hideously neglected* poxwalkers, and this lucky fellow (?) is number fourteen of twenty.

Got to get that cat hair up with a lint roller next time.

Painted him a lot like the others, predictably, though I decided to go easy on the blood/ooze/pus/etc. this time and not turn him into a somewhat juicy mess like his messmate below.  Perhaps his cocktail of diseases included a touch of desiccation and a pleasing whitening of the flesh?

I used Pallid Witch Flesh for the white and then some Skull White over that.  For the rims of the open sores I used various flesh tones, but finished with the lightest I have (without mixing paints), Kislev Flesh.  I used Nurgle’s Rot to give them a little shine.  I was originally going to go for, as I said, the dry look, but I decided upon reflection he did need a touch of satin.

Might whiten up that one worm a bit, I don’t know.

I tried an experiment with texture pastes on his air tank, which didn’t work out well at all.  I scrapped most of the paste off, though it turns out the stuff can be stubborn so I left a veneer, which I think came out alright.  (Thank goodness I didn’t try this experiment with someone, who is more fastidious, like say a Khorne Berserker or anything Slaanesh.)

I ended up, as I so often do, splotching random inks and such on the tank until it seemed advisable to call it a day.  Finally, I wanted to give the it a little metallic shine, but I didn’t want to lighten the tank up too much, so I drybrushed on a little Vallejo Gunmetal Grey (70.863) instead of the usual steel colors.

Where’d that piece of hair come from on his horn between pictures?  Danged cats!

This mob is characterized by the innovation that all of the zombies with reddish skin are wearing yellow and the green ones are wearing orange.**  These two are wearing identical, reversible jumpsuits, as you can see.  Even the web gear is reversible.

Recycled Poxbringer Pic:  Proudly showing off their yellow mold.

I am looking forward to trying out the new (to me) basing video on my nascent Blood Bowl team.  If I like how it turns out, I might do something like it for my desert bases, instead of going the simple route of just slapping some sand on it and calling it a day.  For now though, I’m going to continue as I began with my zombies because I want them all to more or less match.

All of my Blood Bowl team are on bases now, so that’s a little progress.

Speaking of Blood Bowl, I did get a little more priming done, but it is back to cold, wet, and humid so that’s on hold for awhile.  I did get them all based, and my experiment with priming before affixing the models to bases went well in that I decided I liked affixing then priming better than priming then affixing.***

I also green stuffed a made-between-two-combs-that-my-husband-hopefully-isn’t-using-anymore tentacle to that bloater I was talking about before, where I put the model together out of order and had a horrendous gap I had to do something about.  I’ll show him next time, when I post some pictures of my friend, Dave’s, Blood Bowl dwarves he recently painted and was kind enough to let me play against him in a game against his orks.  After that hopefully I’ll have a rotter or two to show you.

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* “Hideously neglected” might be a bit of an overstatement since the Dark Imperium box came out in June 2017, so I’ve only been working on my Death Guard zombies for less than a year now, which isn’t bad for a squad of twenty by my standards.  Frightfully neglected, perhaps?

** In case I’m insane enough to try and paint another mob of these guys in accordance with my original, crazy plan of eventually running a zombie horde once I get back to playing 40K again.  “Horde” for the sized games I generally play(ed) would be about 80 to 100 bodies, which would include extras for (hopefully) turning some enemy infantry into more poxwalkers.

*** For one, I didn’t like having to either scrape or tape the bottoms of the feet so I could use cement.  I could use super glue, of course, but I sometimes drop my miniatures and with super glue most of the time the miniature (at best) comes off the base or (at worst) explodes into its constituent parts like my friend, Dave’s, poor metal Blood Bowl troll.  Still, it is superior in some ways, such as getting those sometimes hard-to-reach nether regions and if you want to spray the base a different color than the miniature.

Ancient triumvirate and a plaguebearer visits …

A couple of my gaming friends have been cleaning out their garages, attics, basements, cupboards, etc. and giving me models they purchased back decades ago but never got around to doing anything with.  The plague marines below are three such models.  Someday I’d like to collect up the entire set of seven.

Thanks, Frank, I’ll put Moe, Larry and Curly here to good use!

A little poking around revealed that my diminutive but ancient astartes date back to Rogue Trader times and are detailed in the book Realm of Chaos.  Given the general zeitgeist of the 41st Millennium this makes them powerful indeed since we all know that anything really old is better than the new stuff.  New stuff, for the most part after all, is simply old stuff that has been rediscovered.

The base tabs read “RENEGADE” and “© GW 1988.”

After I cleaned up them a little with blade and file, I noticed that the existing bases were crumbling to pieces in my hands.  (Sort of oddly fitting for Nurgle, don’t you think?)  So I epoxied my lovelies onto some new bases.  I was going to go with the new fangled 32mm, which is what plague marines are supplied with now, but after thinking about it I opted for 25mm because I decided to use the same size bases that were originally supplied by Games Workshop when the models were new.

Switching rusty gears a bit, I also want to give a few individuals, from this mob of plaguebearers I completed back in February, their oh so brief moment in the spotlight so here is this daemon.  Her multi-hued horn indicates this was one I completed after reading the January 2018 White Dwarf with their much appreciated focus on Nurgle.

The sword was the product of many different experiments, which all pretty much ended unsuccessfully, so I threw on a bunch of coats of black ink, some bright green highlights, ended with Nuln Oil Gloss and called it a day.  Pretty basic looking, but I’m happy with it.

While beautiful, the gifts of Nurgle can be perplexing sometimes.

The meat to this particular daemon are of course her posterior bits as you can see here.  My mob consists of two identical boxes of plaguebearers and while I took care to try and mix the heads and arms, I wanted some of the second batch to have some features not included in the kit.  So when I had a little left over kneaded green stuff from something else, I dug up a couple of mysterious spiky bits from that Bag of Endless Spikey Bits most of us acquire and just sort of cobbled something together with no particular plan.

She’s deadly coming and going.

I’m almost done with my Poxbringer aka Herald of Nurgle from the Start Collecting set, so I’ll probably feature him next time.  I’m not sure where that will leave my current poxbringer, Urnafortunus.  I’m sure that my forces can handle having two poxbringers, no doubt at delightfully cross purposes, or perhaps my named worthy can learn the ways of the Scrivener and use that big mouth and even bigger fist to make sure my festering legions step lively into battle.

I’m also working on finishing another poxwalker and plan to reprime the old school plague marines since we are getting some excellent priming weather these days here in central California.

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Thirteen Poxwalkers

I’ve always found thirteen to be a lucky number!

Today’s offering is a quick picture of my poxwalker mob as it stands so far: thirteen strong.  Since a minimum-sized mob is ten, and I started the month of June with less than ten, this completes Azazel’s June painting challenge.

For July I plan on completing more poxwalkers with the goal of finishing the full twenty, if not in July then certainly before the end of summer.

 

Another Painted Poxwalker

I offer up another painted poxwalker this week in my slow, grinding way that sort of mirrors the Death Guard itself: I take forever to get a model/unit done but just when you thought it would never get done it is. This guy is the companion to last week’s Beach Boy Poxwalker.

I went with the tried and true Emerald Pox, though for the final pustule drybrush I decided upon a more muted Skarsnik Green instead of the usual Moot Green this time.  I didn’t spare the yellow wash either, and I drybrushed a little yellow on the back of his left leg as well with the idea that perhaps we have a small but developing case of some yellow mold.

If you look closely, it does have the coveted Mark of Ann!

This zombie firmly cements my having a completed unit for Azazel’s latest painting challenge.  I have one more that I’ll probably finish up tonight, along with a cultist, and then I’ll have to wrangle up all of my painted poxwalkers for a group shot for the painting challenge.


 

+ For some reason the phrase “painted poxwalker” causes that Peter Piper picked a peck of pickled peppers tongue-twister to run over and over again in my head.  I hope that doesn’t happen to you too.  Oh no, too late!

 

Urnafortunus: Herald of Nurgle

So I’ve been working on Becky the Bloat Drone still, but I also finally got this handsome fellow done.   I’ve had him for a very long time.  Despite having only now finished painting him, he’s been popping up primed with various colors in games now and again since 2013.  Talk about an Unpainted Veteran of the Long War!

He’s a Kromlech “Morbid Spawn” model.

This resin mess started out his (?) career as a nameless chaos spawn in equally nameless space marine armies.    He spent most of his early days furiously trying to come to grips with fire warriors before they gunned him down; usually quite successful thanks to the prevalence of doomcasters in those days.  He’s also run with Daemonkin, and there was a Chaos Undivided time, which he doesn’t like to talk about, when he had a green body with one blue tentacle, one red, and one purple.  His colleagues gave him the name Ezekyle to mock him.  Those were dark days indeed.  Happily, he has more recently found a new calling as a Herald of Nurgle or as they are styling them now, a Poxbringer.

His mighty array of weapons, the huge, rather nasty maw, that monstrous right arm (talk about a power fist!) and of course the varied spiky bits and last but not least that deadly triad of tentacles fully equips him, I’d say, to be every bit as formidable as a jumped-up plaguebearer with a balesword, a prehensile tongue, and a mouthy nurgling sidekick.

Once I get the Poxbringer, which came with the Nurgle battle force, painted then Urna will probably graduate once again to a counts-as Spoilpox Scrivener.  His visage certainly seems to fit the powers a Scrivener brings to the table, i.e. makes plaguebearers step more lively and fight harder.  I imagine any daemon in the ranks foolish enough to slack off or malinger will soon regret it.  Pop said malinger into his Motivating Maw, give him a bit of a chew then spit him out again.  I bet the rest of the unit would be falling all over itself to be the first to expend that extra two inches of movement or roll a 7+ with his sword!  His motivating speech:  “Shirkers will be shredded, malingers mauled and thieves throttled!”  Perhaps instead of counting diseases he has a mania for perfect formations with lovely, straight columns and ranks?  Who knows the mind of Chaos?

Always finding odd uses for that Nihilakh Oxide paint!

I call him (?) Urnafortunus or Pot Luck, because that is how I felt painting him.  I tried various experiments or just went with my whims of the moment, and kept what I liked and repainted what I didn’t.  A lot was done on the fly while watching Netflix with my husband.  As usual I’ll catalog some of what I remember doing for anyone who is interested and my own future reference.

I did the skin with the usual white primer followed by Athonian Camoshade, then Agrax Earthshade, more Camoshade with some patches of yellow and orange glazes.  Highlights were done with Nurgling Green.  Used rust washes, some Baal Red, Carroburg Crimson, Nurgle’s Rot, and of course Blood for the Blood God on the skin until I liked the final result, or more accurately I had reached that sweet place where if I kept working on it I would be more likely to make the model worse rather than better.

Some of the small, bright red tentacles were painted with Tallarn Flesh, then washed with Bloodletter and then brightened up with a gloss varnish.  With others I experimented with a bit of watered-down Blood for the Blood God.

Not his best side, but I’m not really sure he has one….

For the three big tentacles I used  a mysterious and seemingly endless series of green, black, brown, purple, and blue washes.   Then a final wash of glossy Nuln Oil, followed by giving the suckers a final wash of Biel-Tan to brighten them up a bit with regular Nuln Oil on the tentacle talons.  The teeth and horns were just multiple coats of Nuln Oil.

I decided to use rust washes in the mouth and also where the bones are sticking out.  I was going to paint the bones more traditionally, but in the end I decided this daemon had a weird, blackened skeleton so more Nuln Oil there.  Going back to the mouth, I decided the various nasty bits in there needed a little brightening up, but not too much, so I did some highlights using various colors such as Ratskin Flesh and so on.  I might eventually brighten it up some more but for now I’m happy with it.

Posting with a cultist for a size comparison shot.

So I’m going to continue my work on my bloat drone, though it is looking more and more like I’m not going to get it done by the end of the month in time for Azazel’s Decembuary Challenge.  Still he has apparently become the challenge guy extraordinaire, which is fun, and he has one for February as well.  So if I must eat the bitter ashes of defeat and disappointment in January, then perhaps for next month I’ll finish the bloater and complete the next challenge too and taste the ambrosia of victory with both the paintbrush and the dice cup!

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