Red Spiny Backed Poxwalker

Another poxwalker enters the painted ranks, this one being number sixteen of twenty.  A classic example of the Red or Eastern Spiny Backed Poxwalker as coined/pointed out by that Perspicacious Poxwalkerer and Taxonomist, Alexis West.  As she points out in the comments appearing with the post here, this worthy is the “rarer Eastern Spiny Poxwalker … [with its] reddish tones.”

The trend of yellow clothes/red skin continues.

I was originally going for something where the spines/horns/pointy bits were a bit more set off from the rest of the hide, color-wise, but decided that perhaps I was happy with how it turned out more or less.  I find that once they are done, poxwalkers sort of grow on me, and my energies turn toward the next experiment and it is best to close the book and let events take their unnatural course.  After all, what is another soulless minion in a horde of the damned, even if its horns are or aren’t heavily contrasted with the skin in a way satisfying to even the most discriminating warmaster with a eye for color?*

I might add some color to that tan on tan plant…

A funny thing about the yellow pants (and it somehow keeps happening with this mob) … I put quite a bit of effort into the pants and by the end I’m covering up all of my hard work with goop, gore and brown ink.  Then I resolve to not put so much work in to the next poxwalker’s yellow clothes and then I do!

… but probably not!

Another view of the formerly yellow pants.  I got particularly carried away here with the ink, blood, toner, sand, and who knows what else.  Oh well, it is all good though because the next time I paint one of the red/yellow poxwalkers I won’t put so much work into the clothes.  Did the weapon pretty much the same as before, though I went for a slightly darker effect with more black with a little brown ink as opposed to the converse, which is what I did on the other Spiny Back.  A pretty subtle difference, I think.

So I’m in the last month of my second MFA class.  I plan on getting another poxwalker done in the interregnum between the end of this class and the start of the next one.**  Also sent some stuff I recently wrote to a few magazines, as well as a poem I wrote over 20 years ago to the school magazine, which made the mistake of telling me that consider previously published work.


* One is of course aware that poxwalkers, strictly speaking are not ‘soulless.’  As stated in the heretical Lexicanum, “The jolly humour of Nurgle is such that they’ve remain cruelly conscious and aware of all that occurs with them, souls of victims trapped in their dead bodies and with a rictus grin they stagger out in search of living meat to feast on.”

Always good (for a Chaos God) to have a sense of humor, I guess, even (or perhaps especially?) at the expense of others.  Better than dour old Khorne, incomprehensible Tzeentch, and most especially the Dark Prince, who seems really great at first, sort of like getting to eat your favorite food and then you find out you are in hell and all you will be doing for eternity is eating your favorite food.  Makes Happy Grandfather seem pretty good by comparison.

** I was going to say “or maybe two!” but that would be sheer hubris.  Of course any good Chaos Lady would just go for it and say “It’s only hubris if you fail,” and upon failing execute any and all involved or who witnessed it, including any star systems where the populations may or may not have heard someone allude to it in a redacted transmission.  But who has time for that?  So I’ll just stick with the one.

Works Cited

Poxwalker.”  wh40k.lexicanum.com.  Lexicanum, 1 March 2018.  Web.  12 July 2019.

West, Alexis. A Taxonomic Discussion of Poxwalkers Common to the Fourteenth Legion After the Death of Pertinax up to the Ascension of Regalianus the Usurper: A Short Study. [REDACTED], 2018 CE

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Spiny Back Poxwalker

I’ve been at it hammer and tongs continuing work on my poxwalkers.  I completed another one a few days ago, so I now have only five left to finish off the Dark Imperium mob of twenty.  If I pull it off, then I can put the stamp of completion on them for the complete-a-squad portion of Azazel’s March painting challenge.

We continue the tradition of orange pants/green skin.

I decided this time to go with a weapon that is fairly “fresh” in that it was freshly yanked out of some hapless rhino or perhaps an unfortunate daemon engine’s pulsing maw.  (“Open wide and say, ‘Arrraghh!'”)

I finished off the spikes with a little bright silver because I envisioned that they were freshly driven through the flamer as an afterthought, right before the random plague-marine-in-charge-of-the-group-of-poxwalkers-in-the-yellow-and/or-orange-pants sent them wandering off in search of trouble.*

I originally went for black boils because I wanted this poxwalker to be a bit muted, not quite as polychromatic as some of the others.  But I found this didn’t show up very well (or at all) so I tried gradually lighter shades of gray until I was more or less satisfied with the results.

Tried a little subtle heat shading on the flamer.

Shiny Back sort of reminds me a bit of a tyranid with its chitinous right arm, and the spines makes me think of a kroot’s spiny crest.  I hope to get the yellow-and-red twin done this weekend.  I’ve made a good start so my chances of success are pretty high.  I’ve also done a little batch work on the remaining four poxwalkers with the idea of at least vaguely threatening success at completing the squad by the end of March.

I have also gotten a little more paint on one of the Blood Bowl rotters, and I dug out an old, metal miniature that I have had sitting around for a pretty long time now.  It was a bit box find at my local Santa Cruz game store, and originally came in the same Fantasy Lords box as this guy.

Apparently my unpainted white-primed worthy below left is/was Mxomycetes, Duke of the Mire, according to the good people at Grenadier Models.  Shouldn’t be too hard to knock out and if I am able to do so, then I’ll submit our royal friend for Azazel’s genderless/gender ambiguous portion of his March painting challenge.  It’ll mostly come down to when my game store gets a pot of Dechala Lilac into my hot little hands, so we’ll see.

Still on the bench but all saying, “Put me in coach!”

I wanted to put Dave’s Blood Bowl dwarf pictures in this time and talk about the game we played, but when I downloaded the pictures from my camera and messed about with them, I found they had too many shadows and in general I didn’t like them.  We agreed to take some more the next time we got together.  So I’m not sure what the next post will bring, but with what I’m working on there is a good possibility it’ll involve more Death Guard fodder.  As for the dwarves they are currently on neglected-but-not-forgotten status. **

On a personal/non-Death Guard note, I started school this week and am working on a master’s degree in creative writing.  It is proving fun so far and I hope to learn a lot over the next couple of years.


 

*  I sent the pictures of Spiny Back to my friend, Dave, who said, “OK, so basically he has the vertical exhaust pipe from a Peterbuilt truck with spikes stuck through it.”  I like the way he thinks!  That is way more fun than saying it is “a flamer.”

** I also have a number of nature pictures, that I’ve taken in my travels, I’d like to post.  I’ve been saving them for when I’m busy with school and work and don’t have anything to post of my painting or games.

Nurgle image 125 wide

Poxwalkers #12 & #14 and Blood Bowl Update

My go-to models for Azazel’s Neglected Model Challenges are my hideously neglected* poxwalkers, and this lucky fellow (?) is number fourteen of twenty.

Got to get that cat hair up with a lint roller next time.

Painted him a lot like the others, predictably, though I decided to go easy on the blood/ooze/pus/etc. this time and not turn him into a somewhat juicy mess like his messmate below.  Perhaps his cocktail of diseases included a touch of desiccation and a pleasing whitening of the flesh?

I used Pallid Witch Flesh for the white and then some Skull White over that.  For the rims of the open sores I used various flesh tones, but finished with the lightest I have (without mixing paints), Kislev Flesh.  I used Nurgle’s Rot to give them a little shine.  I was originally going to go for, as I said, the dry look, but I decided upon reflection he did need a touch of satin.

Might whiten up that one worm a bit, I don’t know.

I tried an experiment with texture pastes on his air tank, which didn’t work out well at all.  I scrapped most of the paste off, though it turns out the stuff can be stubborn so I left a veneer, which I think came out alright.  (Thank goodness I didn’t try this experiment with someone, who is more fastidious, like say a Khorne Berserker or anything Slaanesh.)

I ended up, as I so often do, splotching random inks and such on the tank until it seemed advisable to call it a day.  Finally, I wanted to give the it a little metallic shine, but I didn’t want to lighten the tank up too much, so I drybrushed on a little Vallejo Gunmetal Grey (70.863) instead of the usual steel colors.

Where’d that piece of hair come from on his horn between pictures?  Danged cats!

This mob is characterized by the innovation that all of the zombies with reddish skin are wearing yellow and the green ones are wearing orange.**  These two are wearing identical, reversible jumpsuits, as you can see.  Even the web gear is reversible.

Recycled Poxbringer Pic:  Proudly showing off their yellow mold.

I am looking forward to trying out the new (to me) basing video on my nascent Blood Bowl team.  If I like how it turns out, I might do something like it for my desert bases, instead of going the simple route of just slapping some sand on it and calling it a day.  For now though, I’m going to continue as I began with my zombies because I want them all to more or less match.

All of my Blood Bowl team are on bases now, so that’s a little progress.

Speaking of Blood Bowl, I did get a little more priming done, but it is back to cold, wet, and humid so that’s on hold for awhile.  I did get them all based, and my experiment with priming before affixing the models to bases went well in that I decided I liked affixing then priming better than priming then affixing.***

I also green stuffed a made-between-two-combs-that-my-husband-hopefully-isn’t-using-anymore tentacle to that bloater I was talking about before, where I put the model together out of order and had a horrendous gap I had to do something about.  I’ll show him next time, when I post some pictures of my friend, Dave’s, Blood Bowl dwarves he recently painted and was kind enough to let me play against him in a game against his orks.  After that hopefully I’ll have a rotter or two to show you.

Nurgle Blood Bowl Icon 125

* “Hideously neglected” might be a bit of an overstatement since the Dark Imperium box came out in June 2017, so I’ve only been working on my Death Guard zombies for less than a year now, which isn’t bad for a squad of twenty by my standards.  Frightfully neglected, perhaps?

** In case I’m insane enough to try and paint another mob of these guys in accordance with my original, crazy plan of eventually running a zombie horde once I get back to playing 40K again.  “Horde” for the sized games I generally play(ed) would be about 80 to 100 bodies, which would include extras for (hopefully) turning some enemy infantry into more poxwalkers.

*** For one, I didn’t like having to either scrape or tape the bottoms of the feet so I could use cement.  I could use super glue, of course, but I sometimes drop my miniatures and with super glue most of the time the miniature (at best) comes off the base or (at worst) explodes into its constituent parts like my friend, Dave’s, poor metal Blood Bowl troll.  Still, it is superior in some ways, such as getting those sometimes hard-to-reach nether regions and if you want to spray the base a different color than the miniature.

Another cultist stumbles in …

It has been a long time since I’ve stumbled in from the warp,  so … hi.  What with the holidays being upon us, it seems a good time to polish up my tentacles, extraneous external organs/lesions/so on and put in a December appearance with a finished model,  however humble and mundane in form, function, commonality, etc.*

My magnificent offering this time is a chaos cultist.  He bears a familial resemblance to this guy, to be sure.  In fact, he’s functionally identical at tabletop distances.  There are some variations however, which become apparent at painfully-close-to-eyeball distances, such different colored hoses, skin blotches, dangling gears, etc.

The new guy with his completed brothers.

My rate of cultist completion thus far has been one model every two years.  I know, not too shabby, huh?  🙂  At this rate I will have the entire mob completed by 2052 or so, maybe 2053 taking into account the extra effort that will probably be required for some of the fancier dudes like that guy with the pigsticker and the shotgun.

Rifle highlights work way better at a distance, I think.

I experimented a little on his arms (much more on the left arm) with a red wash and then blotching some flesh back onto it.  Wasn’t sure what I was going for exactly.  Maybe a tincture of Khorne, maybe a burn, maybe just some random mutation, maybe all or none of the above.

Happy Holidays!  Dropping in for a holiday visit.

Despite my long absence, a truism for me with gaming matters is that even if I stay away a long time it’ll never be forever, and this time is no exception.  I find the mild itch to pick up a paint brush returning, so I’ll probably pick away at a miniature that I friend asked me to paint for him, but it has been sitting hideously neglected with the rest for many months now.  May also work on another cultist so I don’t fall behind my Complete a Cultist Once Every Two Years schedule.  I’ll need to be very careful and nurture my fragile ambition/mild itch like a youthful canker in its first stages of bloom.  We’ll see what the future and the gods bring….


*  I thought I’d say my obligatory “how come I haven’t posted so long, busy, blah blah blah” explanation/bit for a parenthetical aside, rather than my opening paragraph.  I’ve found that since I started my new job (after many years of housewifery), back around the beginning of the year, the energy that went into my painting has now been going into the job.  So I haven’t been painting or playing miniature games much in general (except for the occasional Friday get-together with some friends and mostly we play board games when I’m there), and thus I haven’t been posting, this after all being a painting blog.

I might have to start posting some other aspects of my hobby life besides miniatures to keep this blog going, unless I revise my thinking of “going” to mean posting a picture of a completed miniature every 6 to 12 months as the mood strikes.

Chaos Symbol Clip Art

A Two Eyed Poxbringer and the Yellow Mold

I finished up my poxbringer from the Start Collecting box for Azazel’s Jewel of July painting challenge.  The idea this time is to paint models that are sort of in the middle of the pecking order such as medics, lower level leaders, particularly swanky robots and so on.  They should stand out from the rank and file, but aren’t really mean to stand alone.

The poxbringer buffs other friendly Nurgle daemon units by making them a bit physically stronger, and he also fights directly with a rather vicious sword and by being a minor psyker.  He is no slouch in Age of Sigmar either.  So he seems like a great candidate for Jewel of July.

Why can’t nurglings ever take anything seriously?!

I added a new disease to my collection:  the dreaded Yellow Mold.  The poxbringer told me that this malady was originally brewed by an adept for use against some particularly troublesome feral orks, by mutating ork spores.  I told him that they just ripped off the idea from original Dungeons and Dragons.  He said that Nurgle’s Yellow Mold isn’t adversely affected by either intense light nor fire (though the carrier might be) and that besides, “Everyone knows that D&D is just a made up game as opposed to real life.”

Yikes! Looks like that yellow mold is catching.

For my Yellow Mold, I liberally applied some acrylic texture fiber paste that I mixed with a bit Averland Sunset paint to the area in question.  I teased the mixture so it would dry with a sort of furry or spiky texture.  I drybrushed the area around the mold with sunset, and then did another light drybrush with white paint.  I sealed the whole thing with a matte varnish to protect the pasted area, since the miniature will be handled a fair bit.

I used the left over paste on his sword with the idea that our poxbringer coats his blade with the mold, and occasionally leaves a victim alive but wounded….

I’m rather pleased at how the texture came out on his arm.

The mold initially makes itself known by its characteristic diuretic effect.  After several weeks of raging thirst the host dies from dehydration.  Delightfully, drinking more fluids seems to intensify and hasten the process.  The mold then throws off contagious, airborne spores and dies.  In the case of nurgle daemons it simply reaches an non-contagious equilibrium much like what is shown here with our friend.

If our friend wants the mold to become contagious, he waters it for about a week then stops.  The mold will then throw spores and settle back into a sort of dormant state.  Alternately (and preferably) he can force feed a portion of it to a victim, release that person and let nature takes its merry course.

So now some obligatory painfully close close-ups!

I personally propose purple guts are particularly pretty!   🙂

The purple bit is fairly subtle at tabletop distances, but it does a little variety to the usual bloody abdominal tableau.  The recipe came from the the very useful January 2018 White Dwarf.  I’m toying with the idea of testing it out as a flesh color on a daemonette, but we’ll see.

I put the suction palm-tentacle thing on his hand because I had a little extra green stuff left over from something else and I didn’t want to waste it.  Pretty much the same for the sword with the fiber paste mixure, as well as the fact that I had tried a couple of different things with the sword and still wasn’t satisfied.

 

So the first herald I painted, Urnafortunus, will more often than not receive a lateral transfer to the rank of spoilpox scrivener.  I like the scrivener’s powers but do not favor the official model.  It is nice enough but I’m not a fan of Nurgle daemons being accountants.  Such beings are meant to get their hands dirty.  Leave the paperwork to Tzeetch’s minions, who love such things, says I!

I’m continuing work on my poxwalkers and hope to have another to add to my growing mob for next time, along with a cultist who looks an awful lot like this guy.  Have been doing a lot of priming too and  hope to make a start on painting my trio of old school plague marines at some point soon.

Ancient triumvirate and a plaguebearer visits …

A couple of my gaming friends have been cleaning out their garages, attics, basements, cupboards, etc. and giving me models they purchased back decades ago but never got around to doing anything with.  The plague marines below are three such models.  Someday I’d like to collect up the entire set of seven.

Thanks, Frank, I’ll put Moe, Larry and Curly here to good use!

A little poking around revealed that my diminutive but ancient astartes date back to Rogue Trader times and are detailed in the book Realm of Chaos.  Given the general zeitgeist of the 41st Millennium this makes them powerful indeed since we all know that anything really old is better than the new stuff.  New stuff, for the most part after all, is simply old stuff that has been rediscovered.

The base tabs read “RENEGADE” and “© GW 1988.”

After I cleaned up them a little with blade and file, I noticed that the existing bases were crumbling to pieces in my hands.  (Sort of oddly fitting for Nurgle, don’t you think?)  So I epoxied my lovelies onto some new bases.  I was going to go with the new fangled 32mm, which is what plague marines are supplied with now, but after thinking about it I opted for 25mm because I decided to use the same size bases that were originally supplied by Games Workshop when the models were new.

Switching rusty gears a bit, I also want to give a few individuals, from this mob of plaguebearers I completed back in February, their oh so brief moment in the spotlight so here is this daemon.  Her multi-hued horn indicates this was one I completed after reading the January 2018 White Dwarf with their much appreciated focus on Nurgle.

The sword was the product of many different experiments, which all pretty much ended unsuccessfully, so I threw on a bunch of coats of black ink, some bright green highlights, ended with Nuln Oil Gloss and called it a day.  Pretty basic looking, but I’m happy with it.

While beautiful, the gifts of Nurgle can be perplexing sometimes.

The meat to this particular daemon are of course her posterior bits as you can see here.  My mob consists of two identical boxes of plaguebearers and while I took care to try and mix the heads and arms, I wanted some of the second batch to have some features not included in the kit.  So when I had a little left over kneaded green stuff from something else, I dug up a couple of mysterious spiky bits from that Bag of Endless Spikey Bits most of us acquire and just sort of cobbled something together with no particular plan.

She’s deadly coming and going.

I’m almost done with my Poxbringer aka Herald of Nurgle from the Start Collecting set, so I’ll probably feature him next time.  I’m not sure where that will leave my current poxbringer, Urnafortunus.  I’m sure that my forces can handle having two poxbringers, no doubt at delightfully cross purposes, or perhaps my named worthy can learn the ways of the Scrivener and use that big mouth and even bigger fist to make sure my festering legions step lively into battle.

I’m also working on finishing another poxwalker and plan to reprime the old school plague marines since we are getting some excellent priming weather these days here in central California.

Chaos Symbol Clip Art

Thirteen Poxwalkers

I’ve always found thirteen to be a lucky number!

Today’s offering is a quick picture of my poxwalker mob as it stands so far: thirteen strong.  Since a minimum-sized mob is ten, and I started the month of June with less than ten, this completes Azazel’s June painting challenge.

For July I plan on completing more poxwalkers with the goal of finishing the full twenty, if not in July then certainly before the end of summer.